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Not to be confused with Special Paradises[]

Paradises are special wildlands where you can train your legend(s) for a certain amount of time and they will gain a set amount of XP depending on their level. All (regular) Paradises are level 1, and either have 90 Halberdiers or 45 Swordsmen enemies guarding it. In your Wildland tabs, a Paradise may also be referred to as "Wonderland."

Paradise

A paradise level 1

Practise[]

This option will train your legend(s) for a selected amount of time, and it/they will gain a set amount of XP depending on their level. You can choose to train them for 1, 4, 8, or 12 hours. Training for 4 hours will yield more than 4 times the XP than training for 1 hour, and training for 12 hours will yield more than 3 times the XP than training for 4 hours.

~Paradise

A paradise right after it was abandoned.

So the longer you train your legends for, the more XP they'll gain (at an exponential rate). Training legends in a Paradise using the "Practice" option costs WolCash.

Factors such as: number of legends occupying the Paradise, order, stats, number of troops, types of troops, loyalty, XP needed to next level, equips and artefacts, ability points, and true legend status do not affect the amount of XP they'll gain; only their level and the length of time they practice will affect it. You can train up to 5 legends at each Paradise, and each legend does not affect how much XP the other legends will earn. Paradises are important early in the game because of their XP yield without having to engage in battle, thus allowing a player to level up their legends without having to constantly spend resources training new troops (but if attacked while training you may lose troops). Paradises can be easily conquered with archers without losing any troops, and as with any level 1 wildland, you may get Meteor I or prisoners from the battle.

Example: Any level 11 legend that practices in a paradise for 12 hours will receive 8,712 XP.

With each level, the XP a legend gains increases in the amount, but decreases in proportion to the total XP it needs to reach the next level (inversely exponential). At level 60+, the total XP needed to level up greatly increases exponentially, so the ratio will decrease extremely fast. At this point it would be much faster to gain XP by attacking high level wildlands or Special Paradises.

Example: (For 12 hours practice) A level 9 legend will receive 74.89% of the total XP it needs to level up, but a level 10 legend will receive 72%.

If you have a Clarity in effect when the practice ends, you WILL NOT get double XP.

Table of XP[]

XP earned for each level for 12 hours practice
Level XP earned XP to level up Ratio of 'XP earned' to 'XP to level up'
Regular Legend
True Legend
Regular Legend
True Legend
1 90 100 0.9
2 342 400
800
0.855
0.4275
3 756 900
2,700
0.84
0.28
4 1,296 1,600
6,400
0.81
0.2025
5 2,034 2,500
12,500
0.8136
0.16272
6 2,808 3,600
21,600
0.78
0.13
7 3,834 4,900
34,300
0.782448979591837
0.111778425655977
8 4,788 6,400
51,200
0.748125
0.093515625
9 6,066 8,100
72,900
0.748888888888889
0.08320987654321
10 7,200 10,000
100,000
0.72
0.072
11 8,712 12,100
133,100
0.72
0.065454545454545
12 9,954 14,400
172,800
0.69125
0.057604166666667
13 11,700 16,900
219,700
0.692307692307692
0.053254437869822
14 13,050 19,600
274,400
0.665816326530612
0.047558309037901
15 14,994 22,500
337,500
0.6664
0.044426666666667
16 16,452 25,600
409,600
0.64265625
0.040166015625
17 18,576 28,900
491,300
0.642768166089965
0.037809892122939
18 20,106 32,400
583,200
0.620555555555556
0.034475308641975
19 22,392 36,100
685,900
0.620277008310249
0.032646158332118
20 23,994 40,000
800,000
0.59985
0.0299925
21 26,460 44,100
926,100
0.6
0.028571428571486
22 28,098 48,400
1,064,800
0.580537190082645
0.026388054094666
23 30,708 52,900 0.580491493383743
24 32,400 57,600 0.5625
25 35,154 62,500 0.562464
26 36,864 67,600 0.555325443786982
27 39,762 72,900 0.545432098765432
28 41,490 78,400 0.539209183673469
29 44,514 84,100 0.529298454221165
30 46,278 90,000 0.5142
31 49,410 96,100 0.514151925078044
32 51,192 102,400 0.499921875
33 54,450 108,900 0.5
34 56,232 115,600 0.48643598615917
35 59,580 122,500 0.486367346938776
36 61,380 129,600 0.473611111111111
37 64,836 136,900 0.473601168736304
38 66,636 144,400 0.461468144044321
39 70,200 152,100 0.461538461538462
40 72,000 160,000 0.45
41 75,636 168,100 0.449946460440214
42 77,436 176,400 0.438979591836735
43 81,162 184,900 0.43895078420768
44 82,962 193,600 0.428522727272727
45 86,778 202,500 0.428533333333333
46 88,560 211,600 0.418525519848771
47 92,466 220,900 0.418587596197374
48 94,248 230,400 0.4090625
49 98,208 240,100 0.409029571012078
50 99,990 250,000 0.39996
51 104,040 260,100 0.4
52 105,804 270,400 0.391286982248521
53 109,908 280,900 0.39127091491634
54 111,672 291,600 0.382962962962963
55 115,848 302,500 0.382968595041322
56 117,594 313,600 0.374980867346939
57 121,824 324,900 0.374958448753463
58 123,570 336,400 0.367330558858502
59 127,872 348,100 0.367342717609882


XP earned for each level for 12 hours practice
Level XP earned XP to level up Ratio of 'XP earned' to 'XP to level up'
60 129,600 396,000 0.327272727272727
61 133,956 446,520 0.3
62 135,666 499,720 0.271484031057392
63 140,076 555,660 0.252089407191448
64 141,768 614,400 0.2307421875
65 146,250 676,000 0.216346153846154
66 147,924 740,520 0.199756927564414
67 152,442 808,020 0.188661171753174
68 154,116 878,560 0.175418867237297
69 158,688 952,200 0.166654064272212
70 160,362 1,029,000 0.155842565597668
71 164,970 1,109,020 0.148752953057655
72 166,626 1,192,320 0.139749396135266
73 171,288 1,278,960 0.133927566147495
74 172,926 1,369,000 0.126315558802045
75 177,624 1,462,500 0.121452307692308
76 179,244 1,559,520 0.114935364727608
77 183,996 1,660,120 0.110832951834807
78 185,598 1,764,360 0.105192817792287
79 190,386 1,872,300 0.101685627303317
80 191,988 1,984,000 0.0967681451612903
81 196,830 2,099,520 0.09375
82 198,396 2,218,920 0.0894110648423557
83 203,274 2,342,260 0.0867854123794967
84 204,840 2,469,600 0.0829446064139942
85 209,754 2,601,000 0.080643598615917
86 211,302 2,736,520 0.077215587680704
87 216,252 2,876,220 0.0751861818636961
88 217,800 3,020,160 0.0721153846153846
89 222,768 3,168,400 0.07030930438076
90 224,298 3,320,999 0.0675393157299957
91 229,320 3,478,020 0.0659340659340659
92 230,832 3,639,520 0.063423748186574
93 235,872 3,805,560 0.0619808911172074
94 237,384 3,976,200 0.0597012222725215
95 242,460 4,151,499 0.0584030009401423
96 243,936 4,331,520 0.0563164893617021
97 249,048 4,516,320 0.0551440110532469
98 250,524 4,705,960 0.0532354716147184
99 255,672 4,900,500 0.0521726354453627
100 0 N/A N/A

Recommended use[]

Paradises are the preferred method of gaining XP until you can wield archers, because they have few enemies guarding them and are occupied by a player forever. Once you can wield archers, then paradises aren't so important anymore because you get more rep by invading wildlands. Still, players may train legends in the paradise at night for a while.

Paradise2

A battle background in a paradise.

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