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This article is about a Growth task called Logistics. For the City skill, see Logistics.
Logistics
Task type Growth
Pre-requisite(s) Population (task) (Maximum population: 2,000)
Cornucopia (level 5)
Lumber (task) (level 5)
Stone (task) (level 5)
Quartermaster (level 5)
Description Good resource management is the key to development. With a strong production system it will be easier to develop your city, attack your enemies and conquer new territories.
Guide Upgrade one of each of the resource production facilities to level 8.
Objective(s) Cropland: level 8
Timber mill: level 8
Quarry: level 8
Copper mine: level 8
Reward(s) Gold: 5,000
Reputation: 50
Med. Cache: 1
Unlocks Metallurgy
Relay Base (task)
Skills (task)
Unification
Pre-requisite(s) Population (task) (Maximum population: 3,000)
Cornucopia (Production: 1,600)
Lumber (task) (Production: 1,600)
Stone (task) (Production: 1,600)
Quartermaster (Production: 1,600)
Guide Upgrade one of each of the resource production facilities to level 10.
Objective(s) Cropland: level 10
Timber mill: level 10
Quarry: level 10
Copper mine: level 10
Reward(s) Unknown
Unlocks No task unlocked
Pre-requisite(s) Population (task) (Maximum population: 5,000)
Cornucopia (Production: 2,700)
Lumber (task) (Production: 2,700)
Stone (task) (Production: 2,700)
Quartermaster (Production: 2,700)
Guide Upgrade one of each of the resource production facilities to level 12.
Objective(s) Cropland: level 12
Timber mill: level 12
Quarry: level 12
Copper mine: level 12
Reward(s) Gold: 10,000
Reputation: 1000
Med. Cache: 5
Unlocks Phalanx (Halberdiers: 500)
Pre-requisite(s) Population (task) (Maximum population: 10,000)
Cornucopia (Production: 4,000)
Lumber (task) (Production: 4,000)
Stone (task) (Production: 4,000)
Quartermaster (Production: 4,000)
Guide Upgrade one of each of the resource production facilities to level 14.
Objective(s) Cropland: level 14
Timber mill: level 14
Quarry: level 14
Copper mine: level 14
Reward(s) Gold: 15,000
Reputation: 1,500
King Cache: 1
Unlocks Press Gang (level 10)
Darkened skies (Archers: 500)
Phalanx (Halberdiers: 1,000)
Bulwark (Swordsmen: 1,000)
Pre-requisite(s) Population (task) (Maximum population: 20,000)
Cornucopia (Production: 6,000)
Lumber (task) (Production: 6,000)
Stone (task) (Production: 6,000)
Quartermaster (Production: 6,000)
Guide Upgrade one of each of the resource production facilities to level 16.
Objective(s) Cropland: level 16
Timber mill: level 16
Quarry: level 16
Copper mine: level 16
Reward(s) Gold: 20,000
Reputation: 2,000
Prod. Bag: 1
Unlocks Darkened skies (Archers: 1,000)
Pre-requisite(s) Population (task) (Maximum population: 30,000)
Cornucopia (Production: 10,000)
Lumber (task) (Production: 10,000)
Stone (task) (Production: 10,000)
Quartermaster (Production: 10,000)
Guide Upgrade one of each of the resource production facilities to level 18.
Objective(s) Cropland: level 18
Timber mill: level 18
Quarry: level 18
Copper mine: level 18
Reward(s) Gold: 50,000
Reputation: 5,000
Prod. Bag: 1
Unlocks No task unlocked
Pre-requisite(s) Population (task) (Maximum population: 50,000)
Cornucopia (Production: 20,000)
Lumber (task) (Production: 20,000)
Stone (task) (Production: 20,000)
Quartermaster (Production: 20,000)
Guide Upgrade one of each of the resource production facilities to level 20.
Objective(s) Cropland: level 20
Timber mill: level 20
Quarry: level 20
Copper mine: level 20
Reward(s) Gold: 100,000
Reputation: 10,000
Food: 100,000
Wood: 100,000
Stone: 100,000
Copper: 100,000
Unlocks No task unlocked

This task was updated in the 18 November, 2010 update and now rewards an additional Med. Cache, although no longer rewards 5000 of each resource besides gold.

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